Drum the Kid

[Call Cost] [Pay 1 gauge & Put the top card of your deck into its soul]

■ At the start of your attack phase, if an originally size 2 monster with "Drum" in its card name is on your field, draw a card, and for this turn, this card gets power+10000 and critical+1!

Counter [Act] Call up to one size 2 monster with "Drum" in its card name from your drop zone to another area by paying its [Call Cost]. You may only use this ability once per turn.

Double Attack Soulguard

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