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  • Attributes: Chess
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Checkmate

■ You may only cast this card if you do not have a monster in the center, you have five or more different 《Chess》 in the drop zone, and your opponent has 4 life or less.

■ Attack with a 《Chess》 monster on your field. If you deal damage to your opponent with the attack, you win the game.

Chess Break

■ Choose and use one of the following two.

• Put up to two spells from your opponent's field on the bottom of their deck in any order.

Counter For this turn, a monster on your opponent's field gets power-2000 and critical-1!

Chess Magic

[Cast Cost] [Pay 1 gauge & Pay 1 life]

■ Choose and use one of the following two.

• If your opponent has no monsters on the center, move a monster on their left or right to the center.

Counter a size 1 or less monster on your opponent's field.

Chessenergy

[Cast Cost] Pay 2 gauge.

Counter For this turn, give a monster on your field power+1000, defense+1000, and Counterattack. Then, if that card is a 《Chess》, give it power+3000, defense+3000! (Counterattack: If this monster is not destroyed after an attack, choose a monster that attacked with defense less than or equal to this monster's power, and destroy it.)

Ad

King the Dominator, "End Game"

[Call Cost] [Put a 《Chess》 from your drop zone into this card's soul & Pay 2 gauge]

■ When this card enters the field, if there are five or more different 《Chess》 in your drop zone, your opponent's life becomes 4.

■ When a 《Chess》 on your field attacks, for this turn, that card gets Double Attack.

Soulguard

Pawn the Promotion

■ When this card enters the field, look at three cards from the top of your deck, put up to one 《Chess》 monster or impact from among them into your hand, and put the rest into your drop zone.

■ This card can also attack during your final phase.