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  • Attributes: Gold/Golden Dragon
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Blow-hammer Dragon

Price from
$0.10

[Call Cost] [Pay 2 gauge].

■ This monster cannot be called to the center.

"Fracture Press!" When this card deals damage to your opponent, you may destroy an item or spell on your opponent's field.

Dragobond

Price from
$0.05

■ You may only cast this card if you do not have a monster in the center.

Counter Choose a monster on your field. During this turn, the next time that monster would be destroyed, gain 2 life, and you may prevent it from leaving the field.

Dragonic Grimoire

Price from
$0.19

■ You may only cast this card if your life is 5 or less.

■ Drop all your hand cards, and draw three cards! You may only cast "Dragonic Grimoire" once per turn. (You can cast this card even if you have no hand cards to drop!)

Gold Dragon Shield

Price from
$1.00

[Cast Cost] [Pay 1 gauge]

Counter The next time damage would be dealt to you this turn, it is reduced to 0. (For example, if you used this Counter before you take damage, you will be able to reduce that damage!)

Missile Bunker Dragon

Price from
$0.05

"Missile launch!" At the end of the battle of this card, put this card on the bottom of your deck, and put the top card of your deck into your gauge.

Penetrate (If this card attacks and destroys your opponent's monster in the center, this card deals damage to your opponent equal to its critical.)

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Thunder Knights Leader, Kommandeur Fahne "Command of the Lightning General!"

Price from
$1.39

[Call Cost] [Pay 2 gauge & Return one or more monsters with "Thunder Knights" in its card name from your field into your hand]

■ All monsters with "Thunder Knights" in its card name on your field get power+2000, defense+2000, critical+1, and Move.

Thunder Knights, Double Flail Dragon

Price from
$0.25

[Call Cost] [Pay 1 gauge]

■ When a monster with "Thunder Knights" in its card name on your field Move, put a card from the soul of a monster on your opponent's field into his or her drop zone. This ability only activates once per turn.

Move

Veteran Thunder Knights Leader, Kommandeur Fahne

Price from
$0.67

[Call Cost] [Put a monster from your field into this card's soul & Pay 1 gauge]

■ All monsters on your field get Move.

■ When a monster with "Thunder Knights" in its card name on your field attacks, for this turn, that card gets Double Attack.

Soulguard