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  • Attributes: Magic Power
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Annoying Ways of the Troll

■ You may only cast this card during your opponent's turn, when he or she calls a size 3 monster or casts a spell.

[Cast Cost] [Pay 2 gauge]

Counter If there are two or more 《Wydar Sarkal》 on your field, nullify the call or nullify the spell cast by your opponent. You may only cast "Annoying Ways of the Troll" once per turn.

Devil Advantage

[Cast Cost] Pay 1 gauge.

■ Choose two 《72 Pillars》 from your drop zone with the same card name, and put them into your hand. (If there are no cards with the same name, then you do not put any cards into your hand.)

Emperor Shield

[Cast Cost] [Pay 5 gauge]

■ If you have two or more 《Tarot》 on the field, you may choose not to pay the [Cast Cost] of this card.

■ You may only cast this card when your opponent casts an impact.

Counter Nullify the impact cast by your opponent. (Gargantua Punisher!! cannot be nullified, so it will not work!)

Epic Fail!

■ You may only cast this card if a size 2 or less monster on your opponent's field is attacking alone.

Counter If there is a monster with "Dragowizard" in its card name on your field, put that attacking monster into your opponent's gauge. If you do not have a monster with "Dragowizard" in its card name on your field, return that attacking monster to your opponent's hand.

Gate of Dragon

[Cast Cost] [Pay 1 gauge]

Set (This card remains on the field.)

■ You and your opponent cannot call size 1 or less monsters from the drop zone.

■ When this card is put from your field to your drop zone, put the top two cards of your deck into your gauge.

Gotcha!

■ You may only cast this card if you have two or more 《Wizard》 on your field.

■ For this turn, the next time you would pay gauge for your spell's [Cast Cost] or your monster's [Act] , you may pay from both your gauge and your opponent's gauge. You may only cast "Gotcha! (I Catch It!)" once per turn.

Gotcha!

[Cast Cost] [Pay 2 gauge]

■ You may only cast this if you have 5 life or less.

■ For this turn, the next time you would pay gauge for a monster's [Act] on your field, you may pay from both your gauge and your opponent's gauge.

■ (Advice! That means that you may use the opponent's gauge to pay the costs of "Ganzack Dva" or "Magician Drum"!)

Ad

Great Spell, My Grandfather Clock

[Cast Cost] Pay 2 gauge.

■ You may only cast this card if you have six or more different 《Wizard》 in the drop zone.

■ Return all cards from your drop zone to your deck, and shuffle your deck. After this turn, you get another turn!

Holy Magic

■ Return three or more different spells with different card names from your drop zone to your deck, and shuffle it. If you do, put the top two cards of your deck into your gauge, and you gain 2 life. Then, if you returned six or more, draw two cards, if nine or more, deal 3 damage to your opponent!! You may only cast "Holy Magic" once per turn.

Kosher

■ You may only cast this card if you have two or more 《Wizard》 monsters on the field.

■ Put the top card of your deck into the gauge, and draw a card. You may only cast "Kosher" once per turn.

Magic School, Sephirot

[Cast Cost] [Pay 1 gauge]

Set (This card remains on the field.)

Counter [Act] When your opponent casts a spell card, pay 1 life, and discard an 《Art》 from your hand. If you do, nullify the spell cast by your opponent. You may only use this ability once per turn.

Mana Booster, Melerqim

■ When this monster enters the field, put a card from the top of your deck into the gauge, and your opponent puts two cards from the top of his or her deck into the gauge.

■ This card cannot be returned to hand from the field.

Operation Restraint

■ If you have another 《Battle Deity Robo》 on your field, you may cast this card without paying the [Cast Cost].

[Cast Cost] [Discard a card from your hand]

Counter For this turn, the next time damage would be dealt to you, it is reduced to 0.