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  • Attributes: Sun Dragon
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Phoenix Wing Virtuous Dragon, Zellhorus

[Call Cost] [Pay 2 gauge & Put the top card of your deck into this card’s soul]

■ When this card link attacks with another 《Sun Dragon》, this card, destroy a monster on your opponent’s field, and deal 1 damage to your opponent! This ability only activates once per turn.

PenetrateSoulguard

Powered Dragon Jr.

■ This card cannot be called to the center.

■ If your opponent does not have a monster in the center, this card gets critical+1!

■ When your opponent's center monster is destroyed, deal 1 damage to your opponent! This ability only activates once per turn.

Prominence Dragon

[Call Cost] [Pay 1 gauge]

■ When this card link attacks with another 《Sun Dragon》, destroy an item on your opponent's field!

Move (At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)

Shinestorm

[Cast Cost] [Pay 2 gauge]

■ Put a soul from a card on your opponent's field into his or her drop zone. If that card is in the center, put all souls from that card into his or her drop zone instead.

Shining Sun Dragon, Bal Dragon

[Call Cost] [Pay 1 gauge & Put the top card of your deck into this card's soul]

■ When this card attacks, for this turn, this card gets power+5000.

■ At the beginning of your final phase, put the top card of your deck into your gauge.

Penetrate Soulguard

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Soularmor Dragon

■ If your opponent does not has a monster in the center, this card gets defense+3000!

Move (At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)

Style of Impact, Bal Dragon

[Call Cost] [Pay 1 life]

"Bal Dragon Force!" When this card enters the field, choose and use one of the following two. "Bal Dragon Force!" only activates once per turn.

• Put the top three cards of your deck into your gauge.

• Put up to one 《Sun Dragon》 item from your deck into your hand, and shuffle your deck.

Successor Dragon, Gaia Link

[Call Cost] [Pay 1 gauge]

■ If your opponent does not have a monster in the center, this card gets critical+1!

■ When this card link attacks, put a card from your drop zone into this card's soul.

Move Soulguard

Sun Deity's Buddy

■ You may only cast this card if you have a 《Sun Dragon》 on your field.

■ Put the top two card from your deck into your gauge. Then, if you have a monster with "Balle Soleil" in its card name on your field, you gain 2 life, and draw a card. You may only cast "Sun Deity's Buddy" once per turn.

Sun Deity's Choice

■ Put a monster from your drop zone into your gauge.

Counter [Act] During your final phase, if this card is in your drop zone, and you do not have an impact monster on your field, put the top three cards of your deck into your drop zone. If you do, you may call up to one impact monster from among them by paying its [Call Cost], and put this card from your drop zone on the bottom of your deck.

Sun Deity's Fragment, Bal Burn

Price from
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[Call Cost] [Pay 1 gauge]

■ When this card enters the field, look at three cards from the top of your deck, put up to one 《Sun Dragon》 monster from among them into your hand, and put the rest into your drop zone.

Move

Sun Deity's Fragment, Bal Dragon

■ When this card enters the field, you may pay 1 life. If you do, put up to one monster with "Balle Soleil" in its card name from your deck to your hand, and shuffle the deck.

■ If this card is in the soul of a 《Sun Dragon》, that card gets Penetrate.