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  • Attributes: Thunder Empire
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Tiny Ice Dragon, Glacion

Counter [Act] If your cards attacked three times or more during this turn, you may put this card from the field into the drop zone. If you do, put the top card of your deck into your gauge, and draw a card.

Top-Rank Ninja, Mangetsumaru

[Call Cost] [Put one or more monsters from your field into this card's soul & Pay 1 gauge]

Counter [Act] If your cards attacked three times or more during this turn, call this card from your hand by paying its [Call Cost].

■ If you have an item equipped, this card on the field cannot be destroyed by your opponent's card effects.

Move Soulguard Counterattack

Turbulent Thunder Shock, Roaring Dragon X Tempest Wave!

■ You may only cast this card you have three or more different world names of cards in your drop zone.

[Cast Cost] [Pay 2 gauge]

■ Nullify all abilities of a monster on your opponent's field, and destroy it. Then, if you have five or more different world names of cards in your drop zone, deal damage to your opponent equal to the size of the destroyed monster!!

Turbulent Thunder Spear X Tempest Ulti-Buster!

■ You may only cast this card if your cards have attacked four times or more during this turn, you have a card with "Batzz" in its card name on your field, and an item equipped.

[Cast Cost] [Pay 12 gauge. The gauge cost is reduced by the number of times your cards attacked during this turn]

■ Deal 20 damage to your opponent!! This damage cannot be reduced.

Turbulent Thunder Sword, Rupture X Tempest Slash!

■ You may only cast this card if your opponent has 5 life or less, and you have a 《Thunder Empire》 item equipped.

[Cast Cost] [Pay 3 gauge]

■ Deal damage to your opponent equal to the number of different world names of cards in your drop zone!

Turbulent Warlord Dragon, Barlbatzz Dragoroyale

[Call Cost] [Put a monster with "Batzz" in its card name from your field into the drop zone]

■ During your turn, this card on the field cannot be destroyed, and it cannot be and its abilities cannot be nullified by your opponent's card effects.

Overthrow [Pay 3 gauge & Discard a card from your hand at the beginning of your attack phase] For this turn, this card gets Hextuple Attack!!! (You may only use Overthrow once per game. Overthrow cannot be nullified, and your opponent cannot Counter it.)

Double Attack

Turbulent Warlord Fist, Dragrrumble

[Equip Cost] [Pay 1 gauge]

■ When a monster on your field attacks alone, for this turn, this card gets power+2000!

■ When this card attacks, if its power is 10000 or greater, for this turn, it gets Triple Attack. This ability only activates once per turn.

Twin Swords Dragon, Andorochi

■ When this card enters the field, if you have a 《Thunder Empire》 item equipped, choose and use one of the following two.

• Put the top two cards of your deck into your gauge.

• For this turn, this card gets critical+2!

Unyielding Rampage Dragon, Batzz

[Call Cost] [Pay 1 gauge]

■ During your turn, this card on the field cannot be destroyed.

■ When this card attacks and destroys your opponent's monster, this card.

■ If you have 4 life or less, this card's attack cannot be nullified if it is attacking alone.

Vagrant Dragon, Semimaru

■ When this card enters the field, put the top card of your deck into your gauge, and if you have two or more different world names of cards on your field, return up to one monster from your opponent's field to their hand.

Veteran Replenisher, Pentar

■ If you are equipped with a 《Thunder Empire》 item, all 《Thunder Empire》 monsters on your field cannot be by your opponent's card effects.

■ When this card attacks, if you have two or more different world names of cards in your drop zone, you gain 1 life. Then, if you have three or more, draw a card.

Ad

Violent Thunder Evil Demon, Tyrant Demon

[Call Cost] [Put a monster from your field into this card's soul & Pay 2 gauge]

■ When this card attacks and destroys your opponent's monster or deals damage to your opponent, you gain life equal to this card's critical.

Double Attack Soulguard

Violent Thunder, Armorknight Cerberus

[Call Cost] [Pay 1 gauge]

[Act] Put another monster from your field into this card's soul.

■ When an item on your field attacks, choose a card on your opponent's field, and you may put a soul from this card into the drop zone. If you do, destroy the chosen card.

Move Soulguard

Warlord Crimson Thunder Wave

■ You may only cast this card if you have a monster with "Batzz" in its card name on your field.

■ Choose a 《Thunder Empire》 on your field. For this turn, the chosen card's critical cannot be reduced by your opponent's card effects, and when the chosen card attacks, destroy a card on your opponent's field.

Warlord Sword Released

[Cast Cost] [Pay 1 gauge & Pay 2 life]

■ Draw cards equal to the number of different world names of cards on your field. You may only cast "Warlord Sword Released" once per turn.

Wiebly the Phantasmagoric

■ If you have three or more different world names of cards in your drop zone, this card gets power+3000 and critical+1!

■ When this card enters the field, put up to one 《Thunder Empire》 monster from your deck into the drop zone, and shuffle your deck. For this turn, the world name of this card on the field is also treated as the world name of the card put into the drop zone.

World Linking Key the First, Drago-Uno

■ You may only cast this card during your opponent's turn, and you have five or more different world names of cards in your drop zone.

[Cast Cost] [If you have one or more cards on your field, put all of them into the drop zone]

Counter Discard your hand, and draw six cards! Then, for this turn, you cannot be dealt damage!! At the end of your next turn, you lose the game. You may only cast "World Linking Key the First, Drago-Uno" once per game.