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CHAOS Death Tallica

[Call Cost] [Pay 3 gauge]

■ When this card would leave the field, you may put a total of three monsters or 《Deep》 from your drop zone on the bottom of the deck in any order. If you do, this card remains on the field.

Double Attack

CHAOS Deathgaze

"Spectral Strike" When a monster on your center attacks and destroys your opponent's monsters, deal 2 damage to your opponent!

■ When an attack of a monster on your center is nullified, put a card from your opponent's gauge into the drop zone.

CHAOS Emgreim

[Call Cost] [Put a card from your drop zone into this card's soul & Pay 1 gauge]

■ Abilities of all cards on your field cannot be nullified by your opponent's card effects.

■ When this card is destroyed, put the top card of each player's deck into the drop zone, and put the top card of your deck into your gauge.

Soulguard

CHAOS Ferzen

[Call Cost] [Put three monsters from your field into this card's soul & Pay 2 gauge]

Double Attack (Once per turn, this card after it attacks)

Soulguard (If this card would leave the field, you may discard one soul to prevent it)

Composite Zombie Dragon, Gallows Karn

Price from
$0.50

[Call Cost] [Pay 2 gauge & Destroy a card on your field]

"Shadow Dive" This card can attack your opponent even if there is a monster in your opponent's center!

■ When this card deals damage to your opponent, destroy all monsters on your opponent's field and you gain 1 life for each number of monsters destroyed!

Corrosion Code 666, Zeno CHAOS Darkness

Price from
$0.23

"Callous Corrosion" When this card enters the field, put the top two cards of each fighter's deck into their owners' drop zone. Put the number of cards from the top of your deck into your gauge equal to the number of monsters put into the drop zone. "Callous Corrosion" only activates once per turn.

■ When your "∞ Infinity the Chaos ∞" attacks, destroy a monster on your opponent's field.

Cursed Demon Idol

[Equip Cost] [Pay 1 gauge]

■ This card can attack even if there is a monster in your center.

■ Souls of your 《Deep》 monster in your center cannot be put into your drop zone by the effects of your opponent's cards.

Daredevil "Breaker"

[Call Cost] [Pay 1 gauge & Pay 1 life]

■ All monsters on your center may attack your opponent even if your opponent has monsters on the center.

Overkill [Discard a card from your hand during an attack phase] Destroy a monster or item on your opponent's field. If you do, deal damage to your opponent equal to that card's critical! (You may only use Overkill once per game. Overkill cannot be nullified, and your opponent cannot Counter it.)

Daredevil Force

Release Condition! [You have a monster with "Daredevil" in its card name on your field]

[Equip Cost] [Pay 1 gauge]

"Shadow Dive" This card can attack your opponent even if there is a monster in your opponent's center!

■ When this card attacks, put the top two cards of your opponent's deck into the drop zone. If you have 1 life, put up to twenty cards from the top of your opponent's deck into the drop zone instead.

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Daredevil, "Barrett"

"Thunder Mine" When your opponent's monster attacks, put the top card of your deck into your drop zone. If that card is a monster, or an item, deal 1 damage to your opponent. If it is a spell, you take 1 damage. If it is an impact, deal 3 damage to your opponent!! This ability only activates once per turn.

Daredevil, "Crimson"

Price from
$29.29

[Call Cost] [Pay 1 gauge]

"Shadow Dive" This card can attack your opponent even if they have monsters on the center!

Overturn [If this card is in your drop zone and your life would become 0, your life becomes 1 and drop a hand card] Call this card from your drop zone without paying its [Call Cost], and for this turn, all cards on your opponent's field get power-10000 and critical-3!!

Daredevil, "Dark Prisoner"

[Call Cost] [Pay 1 gauge]

"Shadow Dive" This card can attack your opponent even if there is a monster in your opponent's center!

■ This card's attack cannot be nullified and its damage cannot be reduced if it is attacking alone.

Daredevil, "Return"

[Call Cost] [Destroy a monster on your field]

■ During your opponent's turn, when this card is put from your field into your drop zone, you may pay 2 gauge. If you do, call a "Daredevil, "Return"" from your drop zone without paying its [Call Cost].

■ When this card enters the field from the drop zone, if you have less life than your opponent, deal 2 damage to your opponent!

Daredevil, "Salamander Dragon"

Price from
$5.97

[Call Cost] [Pay 2 gauge & Destroy a <Darkness Dragon World> monster on your field]

■ If you have ten or more cards in your drop zone, this card gets critical+1! If your opponent has ten or more cards in the drop zone, this card gets critical+1!

■ When this cards attacks, if there are each twenty or more cards in your drop zone and your opponent's drop zone, destroy all cards on the field other than this card, and for this turn, this card gets critical+4!!

Daredevil, "Soul Crusher"

[Call Cost] [Pay 3 gauge & Put a <Darkness Dragon World> monster from your field into this card's soul]

"Shadow Dive" This card can attack your opponent even if there is a monster in your opponent's center!

■ When this card attacks, if there are four or more monsters and four or more spells in your opponent's drop zone, deal 3 damage to your opponent!

Soulguard

Daredevil, "Twister"

"Shadow Dive" This card can attack your opponent even if there is a monster in your opponent's center!

■ When this card attacks and deals damage to your opponent, put the top card of your opponent's deck into the drop zone. If it is a monster, deal 1 damage to your opponent. If it is a spell, put a card from your opponent's gauge into the drop zone.

Dark Black Crystal Dragon, Athora

Price from
$2.94

[Call Cost] [Put the top card of your deck into this card's soul & Pay 3 gauge]

■ If this card is on the center, you cannot be dealt damage by effects.

"Crystal Pain" When this card is destroyed, deal 1 damage to your opponent, your opponent chooses a card from his or her hand, and discards it! "Crystal Pain" only activates once per turn.

Double Attack Soulguard

Dark Interment, Over the Grudge

■ You may only cast this card if there is a size 3 《Deep》 monster on your field.

[Cast Cost] [Pay 1 life]

■ Destroy an item on your opponent's field, and put this card into the soul of a monster on your field or into your gauge.

Darkness Dragoner, Jackknife

[Call Cost] [Put a card from your drop zone into this card's soul & Pay 1 gauge]

■ When this card deals damage to your opponent, put the top three cards of your deck into the drop zone. Then, put a card from among them into this card's soul or your hand.

Soulguard

Death Astray

■ You may only cast this card if your life is 4 or more.

[Cast Cost] [Your life becomes 3]

■ Drop all your hand cards, and draw 4 cards. You may only cast "Death Astray" once per turn.

Death Dragon Demon Lord, Deathgaze

■ If you have an originally size 3 monster on your field, the size of this card on the field is reduced by 1.

■ When a 《Demon Lord》 or 《Black Dragon》 on your field attacks and destroys your opponent's monster, put a card from your opponent's gauge into the drop zone, and deal 1 damage to your opponent! This ability only activates once per turn.

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