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Armorknight Cerberus "SD"

Price from
$0.78

[Act] Put this card from your field into the soul of another 《Armorknight》 monster on your field.

■ When the 《Armorknight》 with this card in its soul attacks, you may pay 1 gauge. If you do, destroy a monster on your opponent's field.

Armorknight Gargoyle "A"

Price from
$1.00

[Act] If you have 5 life or less, you may put this card from the field into the soul of your 《Weapon》.

Counter [Act] During an attack on your opponent's turn, put this card from the soul of your 《Weapon》 into the drop zone. If you do, nullify the attack.

Armorknight Naga

Price from
$0.50

Counter [Act] During your opponent's turn, if there is an item on your opponent's field, you may pay 1 gauge. If you do, call this card from your hand, choose an item on your opponent's field and until the end of your next turn, that item gets power-3000, defense-3000 and critical-2.

Around the World, Abygale "SD"

Price from
$0.20

Counter [Act] Choose a monster on your opponent's field, and you may discard this card from your hand. If you do, put the top two cards of your opponent's deck into his or her drop zone, and for this turn, the chosen card gets critical-1 for each monster among them! Then, if all cards put were monsters, destroy the chosen card!!

Around the World, Athora "SD"

Price from
$2.46

■ When this card enters the field, choose a monster on your opponent's field, and you may pay 1 gauge, and drop a hand card. If you do, return all souls from the chosen card to hand.

■ When this card attacks, you gain 1 life!

Art of Body Duplication! Asmodai

Price from
$5.84

Counter [Act] "Art of Body Duplication!" During your turn, you may put this card from your field into your drop zone. If you do, call a monster with "Asmodai" in its card name from your drop zone by paying its [Call Cost]. You may only use "Art of Body Duplication!" once per turn.

Awakened Deity Dragon, Gardog

■ When this card enters the field, you may drop a hand card. If you do, put the top card of your deck into your gauge, put up to one card with [G•BOOST-Base-] from your deck into your hand, and shuffle your deck.

■ If a 《Dragod》 is on your field, this card's attacks cannot be nullified if it is attacking alone.

Awakened Deity Dragon, Garmouse

Price from
$0.75

■ At the end of the battle of this card, you may return this card from the field to hand.

■ When this card is by card effects, and a card with [G•BOOST] is on your field, for this turn, all 《Deity Dragon Tribe》 on your field get power+5000!

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Balle Soleil Imagine

■ At the end of the battle that this card attacked, you may put this card from the field into the soul of another 《Sun Dragon》 monster on your field.

■ At the end of the battle that a 《Sun Dragon》 with this card in its soul attacked, if your opponent does not have a monster on the center, put the top card of your deck into your gauge, and you gain 1 life. This ability only activates once per turn.

Battle Deity Robo, Dark Wolf

Price from
$2.50

[Act] Discard this card from your hand and pay 2 gauge. If you do, destroy an item on your opponent's field.

Counter [Act] During your opponent's attack phase, discard this card from your hand and pay 3 gauge. If you do, destroy an item on your opponent's field.

Bishop: Giallo Mace

Price from
$0.05

Counter [Act] "Oppress" During your turn, you may pay 1 gauge. If you do, put this card on your opponent's open left or right. If this card is on that area, it becomes an oppressed area. (An oppressed area becomes your field, and no other monsters can be put on it)

■ If you have an oppressed area on your field, all monsters on your field get power+3000 and defense+3000!

Black Crest Dragon, Vidor Nove

Price from
$0.35

"Winds of Last Rites" When this card enters the field, you may destroy another 《Black Dragon》 on your field. If you do, put up to one 《Black Dragon》 impact from your deck into your hand, and shuffle your deck. "Winds of Last Rites" only activates once per turn.

Black Dragon Knight, Eth

Price from
$0.05

■ When this card enters the field, put the top card of your deck into your gauge, then, if your opponent has a card under their flag, put the top two cards of your deck into your gauge.