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  • Atributos: Folktale
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Delusions Running Amok!?

■ You may only cast this card during each player's attack phase.

[Cast Cost] [Destroy a monster on your field]

Counter Put four cards from the top of your deck into your gauge. You may only cast "Delusions Running Amok!?" once per turn.

Feeling Memories!

■ You may cast this card without paying its [Cast Cost] if a 《Folktale》 item on your field has three or more souls.

[Cast Cost] [Pay 1 gauge & Pay 1 life]

Counter Destroy all monsters on the field. Deal 1 damage to your opponent for each opponent's monster destroyed!

Grimm Asche

■ You may only cast this card if you have a 《Folktale》 item equipped.

[Cast Cost] [Pay 1 life]

■ Look at the top four cards of your deck, put any number of 《Folktale》 monster from among them into the soul of a 《Folktale》 item on your field, and put the rest on the bottom of your deck in any order. You may only cast "Grimm Asche" once per turn.

Happiness Wonderland!

Set (This card remains on the field)

■ You may only Set one "Happiness Wonderland!" on your field.

■ All 《Folktale》 on your field get power+5000 for each of this card's soul!

■ If this card has three or more souls, all 《Folktale》 on your field get critical+2!

■ When a soul is put into this card, draw two cards. This ability only activates once per turn.

Soulguard

Hurrying White Rabbit, Henry

[Call Cost] [Pay 1 gauge]

■ When this card enters the field, put up to one 《Folktale》 item or 《Folktale》 spell with Set from your deck into your hand, and shuffle your deck.

■ When this card is destroyed, destroy an item or spell on your opponent's field.

Ideal Prinz

■ When this card is destroyed, you gain 1 life.

■ If this card is in the soul of a 《Folktale》, that card's soul cannot be discarded by your opponent's card effects, and the abilities of cards on your field and this card cannot be nullified.

Illusions Dragon, Red-cape Dragon

[Call Cost] [Pay 2 gauge]

Counter [Act] During your turn, you may destroy a 《Folktale》 monster on your field and pay 2 gauge. If you do, call this card from your hand without paying its [Call Cost].

■ If an item on your field has three or more souls, this card gets power+4000, and critical+4!

Penetrate

Illusions Dragon, Snow White Dragon

[Call Cost] [Pay 2 gauge]

Counter [Act] You may destroy a 《Folktale》 monster on your field and pay 2 gauge. If you do, call this card from your hand without paying its [Call Cost].

■ When this card enters the field, destroy a card on your opponent's field. If you do, deal 1 damage to your opponent!

Triple Attack

Illusions Dragon, Thorns Dragon

[Call Cost] [Pay 2 gauge]

Counter [Act] You may destroy a 《Folktale》 monster on your field, and pay 2 gauge. If you do, call this card from your hand without paying its [Call Cost].

■ When this card enters the field, choose a monster or item on your opponent's field, and for this turn and the next turn, the chosen card cannot .

Illusions Folktale, Echt Biblio

■ If a《Folktale》monster on your field would be destroyed, you may pay 1 life. If you do, put it into this card's soul.

Counter [Act] "Marchen Panic" Call up to three monsters from this card's soul on separate areas by paying their [Call Cost]. You may only use this ability once per turn.

Soulguard

Illusions Tea Time

■ You may only cast this card if you have a 《Folktale》 on your field.

■ Put up to one 《Folktale》 monster from the drop zone into the soul of a 《Folktale》 item you have equipped. Then, put the top card from your deck into your gauge, and draw a card. You may only cast "Illusions Tea Time" once per turn.

Anuncio

Insanity Chevre

■ You may only cast this card during an attack on your opponent's turn, and you have two or more monsters on the field.

Counter Nullify the attack. Then, choose one of the cards that attacked, for this turn, the chosen card cannot .

Marchen Decoration!

■ You may only cast this card if a 《Folktale》 item on your field has three or more cards in its soul.

[Cast Cost] [Pay 2 gauge]

■ Destroy all cards on your opponent's field, and deal damage to your opponent equal to the number of cards destroyed!

Mermaid Princess, Reene

■ When this card enters the field, if another 《Folktale》 is on your field, you gain 2 life!

Counter [Act] When your opponent casts a spell, you may pay 2 gauge and put this card from the soul of your 《Folktale》 to the bottom of your deck. If you do, nullify the spell cast by your opponent.

Moonlight Fleur, Emma

■ If this card is on your field or in the soul of a 《Folktale》, all 《Folktale》 item and spell on your field cannot be destroyed or returned to hand and their souls cannot be dropped by your opponent's card effects.

■ When this card attacks, put up to one card from your drop zone into the soul of a 《Folktale》 item or spell on your field.

■ When this card is destroyed, drop 1 of your opponent's gauge.

Double Attack

Red Riding Hood, Emma

■ When this card attacks and destroys your opponent's monsters or deals damage to your opponent, choose a card on your field, look at the top three cards of your deck and put up to one 《Folktale》 monster from among them into the chosen card's soul, and put the rest on the bottom of your deck in any order.

■ When this card is destroyed, draw a card.

Double Attack

Sweet Dream Patissiere, Mel

■ When this card attacks and destroys your opponent's monsters or deals damage to your opponent, choose a card on your field, drop the top two cards of your deck, put up to one《Adventurer》 or 《Folktale》 card from among them into your hand, and you may put the rest into the chosen card's soul.

■ When this card attacks, if you have an item equipped, for this turn, this card gets Double Attack. This ability only activates once per turn.

The Twelfth Witch

■ When this card enters the field, you may put a hand card into the soul of a 《Folktale》 item on your field. If you do, put the top card of your deck into your gauge, and you gain 1 life, then, if this card entered by card effects, draw a card.