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  • Atributos: Skull Warrior
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Hundred Mechs General, CHAOS Gishingyuki

Precio desde
$0.10

[Call Cost] [Pay 2 gauge]

■ If you have another originally size 3 《Skull Warrior》 or 《Hundred Demons》 monster on your field, this card's size is reduced by 3.

Counter [Act] "Change of Parts" During your turn, you may put a monster from your field into the drop zone. If you do, call this card from your drop zone by paying its [Call Cost]. "Change of Parts" only activates once per turn.

Double Attack

Lynx-eyed Military Deviser, Keiganryu

Precio desde
$1.33

[Call Cost] [Put this card on top of a 《Skull Warrior》 monster on your field & Pay 2 gauge]

■ The size of all originally size 1 《Skull Warrior》 on your field is reduced by 1.

■ When this card attacks, call up to one size 1 or less 《Skull Warrior》 monster from your drop zone by paying its [Call Cost]. This ability only activates once per turn.

Penetrate Soulguard

Magatsu Flames, Yamigitsune

[Call Cost] [Put a 《Skull Warrior》 from your drop zone into its soul & Pay 1 gauge]

■ If a 《Skull Warrior》 on your field attacks and deals damage to your opponent, you may destroy that card. If you do, drop 1 of your opponent's gauge, deal 1 damage to your opponent, and your opponent chooses and drops a hand card.

Double Attack Soulguard

Master Clown, Dark Fox

[Call Cost] [Pay 1 gauge]

■ At the end of the battle that a 《Skull Warrior》 or 《Adventurer》 on your field attacked, choose a monster on your opponent's field, and you may destroy a monster on your field. If you do, put a soul from the chosen card into the drop zone, and destroy that card.

Merchant of Darkness, Jin

[Act] "Hire Bodyguard" Choose a size 2 or less monster in your drop zone, and pay 1 gauge and pay 1 life. If you do, call the chosen card by paying its [Call Cost]. You may only use "Hire Bodyguard" once per turn.

Anuncio

Sky Rush, Garyu-oh

[Call Cost] Pay 3 gauge. & Put a 《Skull Warrior》 from your drop zone into this card's soul.

Soulguard (If this card would leave the field, you may discard one soul to prevent it)

Penetrate (If this card attacks and destroys your opponent's monster in the center, this card deals damage to your opponent equal to its critical.)