Super World Grand Hall
■ Set (This card remains on the field)
■ At the beginning of your turn, choose a card on your opponent's field, and you may pay 1 life. If you do, destroy the chosen card.
■ Counter [Act] Pay 1 gauge. If you do, call a "Majestic Deity, Grand Hallder" from your hand or drop zone without paying its [Call Cost]. Then, put this card into its soul.
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S Ultimate Booster Vol. 1: Superhero Wars Ω -Advent of Cosmoman!-
- S-UB01/0053EN (U)