Hunter <Class 2>

■ This card can only enter the field through Class Change.

■ This card gets all the abilities of 《Archer》 in its soul.

"Phantasmic Arrow" When this card attacks, deal 1 damage to your opponent.

Counter [Act] An/Turn "Sandman" You may pay 1 gauge and 1 life. If you do, choose a character on your opponent's field, and for this turn, it cannot attack.

Class Change [Pay 1 gauge & Put this card on top of an 《Archer》 item on your field]

Esta carta solo está disponible en Japón y/o Tailandia

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