D-SD01 - Triple D Start Deck Vol. 1: Scorching Sun Dragon

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Bal Dragon, "Bal Grand Strike!"

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[Call Cost] [Pay 2 gauge & Put a 《Sun Dragon》 monster from your field into your gauge]

■ (This card is regarded as both a monster and an impact. You may only call one impact monster per turn, and only during your final phase. This card may also attack during your final phase!!)


Dragon World

■ You may use <Dragon World> and <Generic> cards.

Dragonic Grimoire

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■ You may only cast this card if your life is 5 or less.

■ Drop all your hand cards, and draw three cards! You may only cast "Dragonic Grimoire" once per turn. (You can cast this card even if you have no hand cards to drop!)

Flaming Sky Cavalry Dragon, Blazing Sun

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[Call Cost] [Pay 3 gauge]

■ If your opponent does not have a monster in the center, this card gets defense+4000!

Move (At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)

Penetrate (If this card attacks and destroys your opponent's monster in the center, this card deals damage to your opponent equal to its critical.)



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Counter Choose a 《Sun Dragon》 monster in battle, and for this battle, give it power+3000, defense+3000, and Counterattack! (Counterattack: If this card is still on the field after an attack, choose a monster that attacked with defense less than or equal to this card's power, and destroy it.)

Sun Dragon Shield

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■ You may only cast this card during an attack on your opponent's turn, if you do not have a monster in the center, and you have a 《Sun Dragon》 on your field.

Counter Nullify the attack, put the top card of your deck into your gauge, and you gain 1 life. If you have two or more 《Sun Dragon》 on your field, this card cannot be nullified.