H-SD01 - Hundred Trial Deck Vol. 1: Crimson Fist

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Crimson Battler, Boosted Dragon

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■ If you have a card equipped with "Fist" in its card name, this card gets Move. (Move: At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)


Crimson Soul Grenade!!

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■ You may only cast this card if your opponent has 4 life or less, you have an item equipped, and you do not have a monster in the center.

[Cast Cost] [Pay 4 gauge]

■ Deal 4 damage to your opponent!

Dragon World

■ You may use <Dragon World> and <Generic> cards.

Dragonic Directive

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■ You may only cast this card if you have 4 life or less.

■ If you have two or less cards in your hand, draw cards until you have three cards.

■ You may only cast "Dragonic Directive" once per turn.

First Crimson Chieftain, Greatest General

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[Call Cost] [Pay 2 gauge & Put two cards with "Crimson" in its card name from your drop zone into this card's soul]

Penetrate (If this card attacks and destroys your opponent's monster in the center, this card deals damage to your opponent equal to its critical.)

Soulguard (If this card would leave the field, you may discard one soul to prevent it)