Hero World

Order by:

I Leave...the Rest to You

■ You may only cast this card if you are Ride on a card.

[Cast Cost] [Pay 1 life & Put a card you are Ride on from your field into your drop zone]

Counter Destroy a card on your opponent's field.

I Won't Let You!

■ You may only cast this card during an attack on your opponent's turn and if you are Transform into, or Ride on a card.

[Cast Cost] [Pay 1 gauge]

Counter Nullify the attack. This card cannot be nullified.

I'm Still Alive!

■ You may only cast this card when your life would become 0.

[Cast Cost] [Pay 3 gauge]

Counter For this turn, the next time your life would become 0, your life becomes 1 instead. You may only cast "I'm Still Alive!" once per game.

Impact! Double Sword Slasher!

■ You may only cast this card if you are Ride on "Ultimate Card Burn", and neither you nor your opponent has a monster in the center.

[Cast Cost] [Pay 4 gauge]

■ Deal 5 damage to your opponent!!

Impartial Warrior, Justihope

■ When a card is returned from the drop zone into the deck, or put from the deck into the drop zone, by your card effects, destroy a monster with 3000 defense or less on your opponent's field. This ability only activates once per turn.

Imperial Fleet Operated, Quinq Lada III

■ You may only call this card if you are Station at a card.

■ When this card attacks, you may put a hand card into the soul of a 《Battleship》 on your field. If you do, you gain 1 life, and draw a card.

[Act] You may drop this hand card, and pay 1 life. If you do, put up to one 《Battleship》 from your deck into your hand, and shuffle your deck.

Ad

Infinity Death Crest!

■ You may only cast this card if your opponent has 4 life or less, there are no monsters on your field, and you have a 《Darkhero》 item equipped.

[Cast Cost] [Pay 2 gauge]

■ Deal 4 damage to your opponent!! The damage dealt by this card cannot be reduced!

Inverted Cranium, Reverse Skull

■ If you are equipped with a 《Darkhero》 item, this card's size is reduced by 1.

■ When this card enters the field, you may discard a card and pay 1 gauge. If you do, for this turn, a 《Darkhero》 item on your field gets power+2000 and critical+1!

■ At the end of the battle of this card, return this card to your hand!

It's Superhero Time!!

■ You may only cast this card if you have an item equipped.

[Cast Cost] [Pay 1 life]

■ Look at the top three cards of your deck, put a card from among them into your hand, and put the rest into your gauge. You may only cast "It's Superhero Time!!" once per turn.

Jackknife, "Kaizerion"

[Call Cost] [Put this card on top of a monster on your field & Pay 2 gauge]

■ When this card enters the field during your final phase, if it has a 《Neodragon》 or 《Brave Machine》 in its soul, an item on your field, and for this turn, that card can attack even during the final phase, and that card gets critical+1!!

Move Soulguard

Justice Envoy, Angel Frill

■ When a 《Superheroine》 or 《Guardians》 monster other than this card enters your field, put a soul from a card on your opponent's field into his or her drop zone.

■ When this card attacks, if there are five or less cards in your drop zone, you gain 1 life.

Move

Justice Will Prevail!

Counter Choose one of your 《Superhero》 in battle, and for this battle, give it power+3000, defense+3000, and Counterattack. (Counterattack: If this card is still on the field after an attack, choose a monster that attacked with defense less than or equal to this card's power, and destroy it.)

Koyomi-class Fifth Fleet, Satsuki

■ At the end of turn, put up to three 《Crew Trooper》 from your field into this card's soul.

Counter [Act] During a main phase or attack phase, pay 1 gauge. If you do, call a 《Crew Trooper》 from this card's soul by paying its [Call Cost]. You may only use this ability once per turn.

Soulguard Station [Pay 3 gauge. Then, put up to two 《Crew Trooper》 from your drop zone into this card's soul]