Legend World

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"Demonic Descent Sword of the King" Laevateinn

Price from
$16.00

■ This card can be your buddy!

[Equip Cost] [Pay 2 gauge when you have no monsters on your field]

■ This card on the field cannot be destroyed, you cannot put monsters on the field, and you may equip any number of items.

■ All items in your hand get an additional "[Equip Cost] [Pay 1 gauge]".

Overkill [Pay 1 gauge & Discard a card from your hand during your turn] Put the top five cards of your deck into the drop zone, and equip up to three items from among them without paying their [Equip Cost]!!

A Fleeting Dream

Price from
$0.40

[Cast Cost] [Pay 1 gauge]

Set (This card remains on the field.)

■ When a size 2 or greater <Legend World> monster enters your field, call up to one size 1 or less 《Hero》 monster from your deck by paying its [Call Cost], and shuffle your deck. This ability only activates once per turn.

■ You may only Set one "A Fleeting Dream" on your field.

A Ruler's Privilege

■ You may only cast this card if you have three or more originally size 3 or greater monsters on your field.

■ Choose and use one of the following two.

• Put a card other than "A Ruler's Privilege" from your drop zone into your hand.

Counter a size 3 or greater monster on your field.

Ainsel's Damage Rebound

■ You may only cast this card if you would be dealt damage from other than an Impact.

[Cast Cost] [Pay 3 gauge]

Counter That damage is reduced to 0, and deal 1 damage to your opponent!!

Algis Gard

■ You may only cast this card if you have five or more 《Rune》 in your drop zone.

■ Put the top card of your deck into your gauge, and draw a card. You may only cast "Algis Gard" once per turn.

Anemic Vampire, Dizzy Dracula

■ When this card enters the field, put up to one 《Toilet》 from your deck into the drop zone, and shuffle your deck.

■ When this card is put from the field into the drop zone, put the top card of your deck into your gauge, and put up to one soul from a card on the field into the drop zone.

Angel Troop, Caldeen

Counter [Act] "Advent" During your opponent's attack phase, call this card from your hand to an open area by paying its [Call Cost].

■ During your opponent's turn, when this card enters the field, return up to one monster from your opponent's field to hand.

Angel Troop, Exousia

Price from
$4.00

Counter [Act] "Advent" During your opponent's attack phase, call this card from your hand to an open area by paying its [Call Cost].

■ When this card enters the field by "Advent", if you have another 《Empyreal Corps》 on your field, look at the top two cards of your deck, put up to one from among them into your hand, and put the rest into your gauge.

Angel Troop, Lykris

Price from
$0.20

Counter [Act] "Advent" During your opponent's attack phase, call this card from your hand to an open area by paying its [Call Cost].

■ When this card enters the field, you gain 1 life, then, if it entered by "Advent", you gain 3 life!

Angel Troop, Lyntis

Counter [Act] "Advent" During your opponent's attack phase, call this card from your hand to an open area by paying its [Call Cost].

■ When this card enters the field, put the top card of your deck into your gauge, then, if it entered by "Advent", put the top two cards of your deck into your gauge.

Angel Troop, Rivan

Counter [Act] "Advent" During your opponent's attack phase, call this card from your hand to an open area by paying its [Call Cost].

■ When this card enters the field by "Advent", drop a soul from a card on your opponent's field.

Angel Troop, Taxe

Price from
$0.05

Counter [Act] "Advent" During your opponent's attack phase, call this card from your hand to an open area by paying its [Call Cost].

■ At the start of your opponent's final phase, if you took 3 or more damage in total during this turn, you gain 2 life, and deal 2 damage to your opponent!

Angel Troop, Virte

Price from
$0.05

[Call Cost] [Pay 1 gauge & Put the top card of your deck into its soul]

Counter [Act] "Advent" During your opponent's attack phase, call this card from your hand to an open area by paying its [Call Cost].

■ When your opponent's cards attack, if this card is on your left, change the target of the attack to this card.

Soulguard

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Angel Troop, Zeliel

Price from
$0.42

Counter [Act] "Advent" During your opponent's attack phase, call this card from your hand to an open area by paying its [Call Cost].

■ When this card enters the field, for this turn, a card on your opponent's field gets power-3000, defense-3000 and critical-1!

Angel Wings

[Equip Cost] [Pay 1 gauge]

■ This card on the field cannot be destroyed or returned to hand by your opponent's card effects.

■ When you take damage other than by attacks, you gain 1 life! This ability only activates once per turn.

■ At the end of your turn, return any number of 《Empyreal Corps》 monsters from your field to hand.

Angelic Charge

■ You may only cast this card if you have an 《Empyreal Corps》 on your field.

[Cast Cost] [You take 1 damage]

Counter Put the top four cards of your deck into your gauge. You may only cast "Angelic Charge" once per turn.

Angelic Radiance

■ Choose and use one of the following two.

• Put up to one 《Empyreal Corps》 item from your deck into your hand, and shuffle your deck.

Counter Put up to one 《Empyreal Corps》 monster from your drop zone into your hand, and you take 1 damage!

Annoying Ways of the Troll

■ You may only cast this card during your opponent's turn, when he or she calls a size 3 monster or casts a spell.

[Cast Cost] [Pay 2 gauge]

Counter If there are two or more 《Wydar Sarkal》 on your field, nullify the call or nullify the spell cast by your opponent. You may only cast "Annoying Ways of the Troll" once per turn.

Arc Hammer Knight, Brontes

■ If you have an item equipped, this card's attack cannot be nullified if it is attacking alone.

[Act] Choose an item on your field, and you may pay 1 gauge, and discard this card from your hand. If you do, for this turn, the chosen card's attack cannot be nullified if it is attacking alone.

Archangel Dragon, Gavriel

Price from
$7.00

[Call Cost] [Pay 2 gauge & Put the top card of your deck into its soul]

Counter [Act] "Advent" During your opponent's attack phase, call this card from your hand to an open area by paying its [Call Cost].

"Judgment" At the start of your opponent's final phase, if you took 4 or more damage in total during this turn, you gain 4 life, destroy all monsters on your opponent's field, and deal 4 damage to your opponent!

Double Attack Soulguard

Archangel Dragon, Raphael

Price from
$6.98

[Call Cost] [Pay 2 gauge & Put the top card of your deck into its soul]

Counter [Act] "Advent" During your opponent's attack phase, call this card from your hand to an open area by paying its [Call Cost].

■ At the start of your opponent's final phase, if you took 4 or more damage in total during this turn, you gain 8 life and draw two cards!

Move Triple Attack Soulguard

Archangel Dragon, Urityss

Price from
$0.17

[Call Cost] [Pay 2 gauge & Put the top card of your deck into its soul]

Counter [Act] "Advent" During your opponent's attack phase, call this card from your hand to an open area by paying its [Call Cost].

■ At the start of your opponent's final phase, if you took 4 or more damage in total during this turn, nullify the abilities of all monsters on your opponent's field, and destroy them.

Penetrate Soulguard

Asgard Saga

■ You may only cast this card if you have two or more 《Asgard》 monsters on your field.

■ Choose and use one of the following two. You may only cast "Asgard Saga" once per turn.

• Put the top card of your deck into your gauge, and draw a card.

• If you have 4 life or less, search your deck for up to one 《Asgard》 spell, put it into your hand, and shuffle your deck.

Astraeus, "Birthday of Wind and Stars"

[Call Cost] [Pay 2 gauge & Put a 《Star》 monster on your field into the drop zone]

《Star》 on your left and right cannot be destroyed.

■ At the beginning of your main phase, if there are 《Star》 on your left and right, draw a card, and you gain 1 life!

Autodeity's Favor

Price from
$0.13

■ Choose up to two monsters on your field, and for this turn, give them Penetrate. Then, if you have three or more size 3 or greater monsters on your field, draw a card. You may only cast "Autodeity's Favor" once per turn.