Dragon World

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Balle Soleil, "Eternal Bal-Blaster!"

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[Call Cost] [Pay 3 gauge & Put a card with "Balle Soleil" or "Bal Dragon" in its card name on your field into your drop zone]

■ If you have an item with Release Condition! equipped, this card's attack cannot be nullified.

■ During the turn this card enters the field by the effect of "Sun Deity's Choice", when this card link attacks with a 《Sun Dragon》 item, for this turn, this card's power and critical become ∞. (∞ cannot be reduced!)

Penetrate

Balle Soleil, "The End of Bal-Break!"

[Call Cost] [Put this card on top of a monster with "Balle Soleil" or "Bal Dragon" in its card name on your field & Pay 3 gauge]

■ If you have an item with Release Condition! equipped, this card's attack cannot be nullified.

■ When this card link attacks with a 《Sun Dragon》 item, deal 5 damage to your opponent! This damage cannot be reduced.

Soulguard

Barbarish Anger-!

[Cast Cost] [Pay 3 gauge]

■ You may only cast this card if your opponent has 3 life or less, neither you nor your opponent has a monster in the center, and you have an item equipped.

■ Deal 3 damage to your opponent!!

Barlbatzz the Lightning

[Call Cost] [Put a 《Thunder Empire》 from your field into this card's soul & Pay 1 gauge]

■ If you have 4 life or less, this card gets critical+1!

Overturn [Pay 1 gauge & Pay 1 life at the beginning of your attack phase] Destroy all cards on your opponent's field, and deal damage to your opponent equal to the number of cards destroyed!!

Double Attack Soulguard

Battle Skills Diplomat, Diremand

[Call Cost] [Put the top card of your deck into this card's soul & Pay 1 gauge]

■ If you have two or more different world names of cards on your field, the size of this card on the field is reduced by 2.

■ When this card attacks, if you have three or more different world names of cards in your drop zone, destroy a card on your opponent's field.

Soulguard

Battlefield Blitz, Brokenline

[Call Cost] [Put a monster from your field into this card's soul & Pay 3 gauge]

■ This card on the field cannot be by your opponent's card effects.

■ When this card attacks, deal 1 damage to your opponent!

Triple Attack Soulguard

Batzz "SD"

[Act] Choose a size 2 or greater monster with "Batzz" in its card name from your drop zone, and you may pay 1 gauge and put this card from the field into your drop zone. If you do, call the chosen card by paying its [Call Cost], and for this turn, that card gets power+3000 and critical+1!

Batzz Afflicted by Darkness

[Call Cost] [Pay 2 gauge]

■ When this card is destroyed, draw a card.

■ At the beginning of your attack phase, put a card from your opponent's gauge into the drop zone. Then, if you have 4 life or less, deal 2 damage to your opponent!

Double Attack

Batzz the Spirit

[Act] Pay 1 life. If you do, for this turn, this card gets power+5000! You may only use this ability once per turn.

Counter [Act] Pay 1 gauge. If you do, for this turn, damage dealt to you by attacks are reduced by 1. You may only use this ability once per turn.

Batzz X Link

■ You may only cast this card if your cards have attacked three times or more this turn. (Link attacks count as one attack!)

Counter Look at three cards from the top of your deck, put one from among them into your hand, put the rest into your gauge, and you gain 1 life! You may only cast "Batzz X Link" once per turn.

Ad

Batzz X Select

■ You may only cast this card if you have a 《Thunder Empire》 monster and item on your field.

■ Choose and use one of the following two. You may only cast "Batzz X Select" once per turn.

• Destroy a monster or spell on your opponent's field.

• You gain 1 life, and draw a card.

Batzz's Protection, "Dragonificator" Gao

■ This card cannot be called.

■ This card on the field cannot be , and its abilities cannot be nullified, by your opponent's card effects.

■ This card gets Overthrow of the cards in its soul, and you may use Overthrow twice during this game.

Double Attack Soulguard Dragonify [Put a monster with "Batzz" in its card name from your drop zone into this card's soul & Pay 1 gauge] (If you do, equip this card from your hand, and it is treated as an item.)

Bearer of Sins, Batzz

[Call Cost] [Pay 1 gauge]

■ During your turn, this card on the field cannot be destroyed.

■ At the beginning of your attack phase, if you have 4 life or less, call up to one size 1 or less 《Thunder Empire》 from your deck by paying its [Call Cost], and shuffle your deck.

Double Attack

Best Buddies

[Call Cost] [Put the top card of your deck into this card's soul & Pay 1 gauge]

■ When this card link attacks with you, draw a card, and for this turn, this card gets power+5000, Penetrate and Double Attack. This ability only activates once per turn.

Soulguard

Best Master and Disciple, Bal Dragon & Jackknife

[Call Cost] [Pay 1 gauge]

■ When this card attacks, if your opponent does not have a monster in the center, put the top card of your deck into your gauge. If you do not have a monster in the center, put a monster from your drop zone into this card's soul.

Soulguard

Bestest Bal, bal!

■ You may only cast this card during your final phase.

Counter Put the top two cards of your deck into your gauge. Then, you may call an impact monster from your hand by paying its [Call Cost]. If you do, draw two cards. You may only cast "Bestest Bal, bal!" once per turn.

Beyond Aspiration, Chibi Panda

■ When this card enters the field, you may drop a hand card. If you do, put up to one size 2 or greater monster with "Batzz" in its card name or up to one 《Thunder Empire》 item from your deck into your hand, and shuffle your deck.

■ If another 《Thunder Empire》 would leave your field, you may put this card from the field into the drop zone. If you do, that card remains on the field.

Move

Blade Dragon Shield

■ You may only cast this card during an attack on your opponent's turn and if you do not have a monster on your center.

Counter Nullify the attack, then, if you have one or less card in your hand, or if you have 2 life or less, draw a card.