Dragon World

Order by:

Blaster Tornado, Roaring Red Dragon Lord

■ You may only cast this card if your opponent has 4 or less life, and you do not have a monster in your center.

[Cast Cost] [Pay 3 gauge & Discard a 《Red Dragon》 from your hand]

■ Deal 4 damage to your opponent!!

Blazehorn Dragon

[Call Cost] [Pay 1 gauge]

■ When this card attacks a monster in your opponent's center, destroy that monster!

Move (At the beginning of each player's attack phase, if this card is on the field, you may move this card to an open monster area.)

Blazing Forge Dragon, Svarog

[Call Cost] [Pay 2 gauge]

■ When this card enters the field, put the top three cards of your deck into your drop zone. If there is a 《Sun Dragon》 monster among those cards, destroy a monster on your opponent's center or deal 2 damage to your opponent!

Double Attack

Blow-hammer Dragon

[Call Cost] [Pay 2 gauge].

■ This monster cannot be called to the center.

"Fracture Press!" When this card deals damage to your opponent, you may destroy an item or spell on your opponent's field.

Blue Sky Knights Leader, Crimson Arrow Dragon

[Call Cost] [Pay 2 gauge]

■ When this card enters the field, if you have a card with "Blue Sky Knights" in its card name in your drop zone, you gain 2 life!

Penetrate (If this card attacks and destroys your opponent's monster in the center, this card deals damage to your opponent equal to its critical.)

Ad

Blue Sky Knights, Drum Bunker Dragon

[Call Cost] [Pay 1 gauge & You may put a card with "Blue Sky Knights" in its card name from your hand into this card's soul]

■ When this card attacks, you gain 1 life!

Soulguard (If this card would leave the field, you may discard one soul to prevent it)

Blue Sky Knights, Drum the Tempest

[Call Cost] [Put up to one hand card into this card's soul & Pay 2 gauge]

■ When you gain life, put the top card of your deck into this card's soul, you gain 1 life, and draw a card. This ability only activates once per turn.

■ This card gets power+2000 and critical+1 for each of its soul.

Move Double Attack Soulguard

Blue Sun, Balle Soleil

[Call Cost] [Pay 2 gauge & Put a monster from your field into this card's soul]

[Act] You may pay 2 life. If you do, destroy all monsters on your opponent's field! You may only use this ability once per turn.

Double Attack Soulguard

Bombard Mech, CHAOS Cylinder

[Call Cost] [Pay 1 gauge]

■ When this card enters the field, if you have another 《Autodeity Army》 on your field, destroy a monster on your opponent's field.

■ When this card attacks, if you have 4 life or less, for this turn, this card gets Double Attack!