Dragon World

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Cavalry Dragon Mech, CHAOS Kegale Byde

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$0.42

[Call Cost] [Put a monster from your field into this card's soul & Pay 2 gauge]

■ When this card enters the field, if you have another 《Autodeity Army》 on your field, put a soul from a card on your opponent's field into the drop zone, and deal 1 damage to your opponent!

■ If this card has souls, it gets critical+1 and Penetrate.

Double Attack Soulguard

Cavalry Dragon of Sorcery, Guldrod

[Call Cost] [Pay 2 gauge]

■ When this card enters the field, choose and use one of the following two.

• For this turn, this card gets power+5000 and Double Attack!

• Put the top three cards of your deck into your gauge, and you gain 1 life!

Cavalry Dragon, Hyperion

[Equip Cost] [Pay 2 gauge]

■ You cannot call monsters other than 《Dragon Knight》 monsters.

■ When this card attacks and destroys your opponent's monster or deals damage to your opponent, put the top card of your deck into your gauge.

Cavalry Dragon, Rocinante

Counter [Act] Choose a 《Dragon Knight》 or 《Knight》 monster on your field other than "Cavalry Dragon, Rocinante", and you may pay 1 gauge. If you do, put this card from your hand or field into the chosen card's soul.

■ If this card is in the soul of a 《Dragon Knight》 or a 《Knight》, that card gets critical+1 and Soulguard.

Chaos Absorption

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$0.05

■ You may only cast this card when a size 3 or greater monster on your field is being attacked.

Counter Nullify that attack. Then, if you have three or more monsters on your field, put the top card of your deck into the gauge, and you gain 1 life!

CHAOS Adil Diablos

Price from
$0.29

[Call Cost] [Put the top two cards of your deck into this card's soul & Pay 3 gauge]

■ If this card has no soul, this card gets power+2000, defense+2000, critical+1, and this card on the field cannot be destroyed, nor returned to hand by your opponent's card effects.

Triple Attack Soulguard Lifelink 3

CHAOS Breastcorona

■ When this card attacks, put the top card of your deck into your gauge, and you gain 1 life. Then, if your opponent has no monsters on the center, put the top card of your deck into your gauge.

CHAOS Iyonorasetsuryu

■ If ten or more cards are in your drop zone, nullify the Lifelink of this card on the field.

Counter [Act] During your turn, choose a card on your opponent's field, and you may destroy a card on your field. If you do, this card, and destroy the chosen card.

Triple Attack Lifelink 4

CHAOS Meraglaive

[Call Cost] [Pay 1 gauge]

■ At the end of the battle that this card link attacked, put the top two cards of your deck into your drop zone, and call up to one size 3 monster from among them by paying its [Call Cost].

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CHAOS Rising Flare

■ When this card enters the field, choose a monster on your opponent's field, and put the top three cards of your deck into the drop zone. If there is a size 3 or greater monster among them, destroy the chosen card, and if three or more, draw a card.

Chaos Signal

■ You may only cast this card when a monster on your field is destroyed during your opponent's turn.

Counter Call up to one 《Autodeity Army》 monster from your deck by paying its [Call Cost], and shuffle your deck.

CHAOS Spirit Beat

■ When this card link attacks with another monster, choose a monster or an item on your field, and for this turn, give the chosen card power+3000 and Penetrate.

Penetrate (If this card attacks and destroys your opponent's monster in the center, this card deals damage to your opponent equal to its critical.)

Chaos Wall, Healing Barrier

■ You may only cast this card during an attack on your opponent's turn, and if you have a《Chaos》on your field.

Counter Nullify the attack. Then, if you have three or more monsters on your field, you gain 1 life!

Chieftain Fist, Dragogeneral

[Equip Cost] [Pay 1 gauge & Put the top card of your deck into this card's soul]

[Act] Pay 1 gauge. If you do, put the top card of your deck into this card's soul. You may only use this ability once per turn.

■ This card gets critical+1 for each card in its soul.

Soulguard

Clashing Crimson Battler, Guns Knuckle Dragon

[Call Cost] [Put the top card of your deck into this card's soul & Pay 1 gauge]

■ When this card enters the field, put up to one item with "Fist" in its card name from your deck to your hand, and shuffle the deck.

■ When an item with "Fist" in its card name on your field attacks, deal 1 damage to your opponent!

Soulguard

Clashing Crimson Battler, Spin Nail Dragon

■ This card cannot be called to the center.

■ When this card enters the field, put up to one card with "Crimson" in its card name other than "Clashing Crimson Battler, Spin Nail Dragon" from your drop zone to your hand. Then, if you have an item with "Fist" in its card name equipped, put the top card of your deck into the gauge.

Combat Deity Arises

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$0.06

■ You may only cast this card during your final phase, and if you have a 《Dragod》 on your field.

[Cast Cost] [Pay 2 gauge]

Counter all 《Deity Dragon Tribe》 on your field. Then, all cards on your field can attack during this final phase. You may only cast "Combat Deity Arises" once per turn.